Chapter Six: Let’s eat more dinner with Renaer!
Just as time, care, and stamina are required to consume the feast served at Renaer’s home by Gerta Salibuck, a sustained effort is needed to prepare it. Grumpy to be denied my preferred, soothingly-long stretches of kitchentime lately (real life and responsibilities insist on intruding!), I adapt. And divide the feast into more manageable chunks.... Continue Reading →
Chapter Seven: Characters.
Pip: PC, Grey Mouse and new companion to Eliana Cooper. Shares her appreciation for regular meals and, apparently, opera. Tomare Salibuck: NPC, Halfling male. Cousin to Madrak Salibuck, Renaer Neverember’s solicitor, deeply dubious about Volothamp Geddarm: in all a sensible, well-judging Halfling about town. Magistrate Silmerhelve: NPC, blue-skinned Tiefling female. Clerk at the Hall of... Continue Reading →
Chapter Seven: Meddling.
23 Mirtul, Year of Three Ships Sailing (1492 D.R.), close to highmoon. The Tower of Sehanine Moonbow is at its most bewitching during the nighttime hours. It glows under starlight as if the Moon Goddess were infusing her living light into its very walls. It shimmers with the myriad silver lanterns that are borne aloft... Continue Reading →
Chapter Six: Let’s Eat a first course!
Other heroic companies reap the rewards of their noble actions in coin, jewels, perhaps rare and mystical artifacts… The Fromage Formation tracks its successes and popularity by how deliciously people feed us. The meal prepared by Gerta Salibuck, when Renaer Neverember welcomes Elodie, Eliana, and Vaikner into his home to thank us for our help,... Continue Reading →
Chapter Six: Characters:
Embra: NPC, Fire Genasi female, just your friendly neighborhood master weapons-crafter, probably not a fearsome warrior with a dark past. Patient wife of Avi, watchful and protective mother of Bekhir and Bekhora. Avi: NPC, Water Genasi male, friendly and charming armorer and co-owner of Steam and Steel (the approachable one). Loving husband of Embra, devoted... Continue Reading →
Chapter Six: Leftovers.
23 Mirtul, 1492 D.R., Year of Three Ships Sailing. Early evening. “Um. Yeah. Like I was saying.” Eliana takes a step back from the glaring message on the door. “Last Call? That sounds terribly menacing.” I whisper. “What do you think it means?” “Perhaps it is the last call for help? Before something even worse... Continue Reading →
When your GM can draw:
His notes to you start to feature images pertaining to important moments and/or characters in your shared game. This is the only added perk of sleeping with the GM that I get, I promise! 😉